Blender遗忘森林小屋写实唯美场景 – “Beautiful Oblivion” Project File[1.9GB]

注意:此场景文件较大。如果您的系统性能不足,打开时可能会出现性能问题。

场景中的所有散射效果都是使用几何节点实现的,并且有两个独立的地面表面。我不太确定原因,但 Blender 似乎无法在视口中同时显示散布在两个地面上的植被。

因此,如果您从视口中隐藏房屋下方地面的几何节点修改器,您就可以正确地看到主地面上的植被。

此场景使用 Blender 4.4 制作,建议使用相同版本打开。

格式:.blend 文件

NOTE: I have to mention that this scene file is quite heavy. If your system isn’t powerful enough, you may experience performance issues when trying to open it.

All the scattering in the scene was done using Geometry Nodes, and there are two separate ground surfaces. I’m not exactly sure why, but Blender doesn’t seem to display the vegetation scattered on both grounds in the viewport at the same time.

So, if you hide the Geometry Nodes modifier of the ground under the house from the viewport, you’ll be able to properly see the vegetation on the main ground.

This scene was made with Blender 4.4. It is recommended to open in the same version. 

Format: .blend file

Blender遗忘森林小屋写实唯美场景 -
Blender遗忘森林小屋写实唯美场景 – “Beautiful Oblivion” Project File[1.9GB]
此内容为付费资源,请付费后查看
会员专属资源
您暂无购买权限,请先开通会员
付费资源
THE END
点赞0